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	<title>Todd Vanderlin &#187; sound</title>
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	<link>http://vanderlin.cc</link>
	<description>Design &#38; Technology</description>
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		<title>AR Scratching</title>
		<link>http://vanderlin.cc/ar-scratching</link>
		<comments>http://vanderlin.cc/ar-scratching#comments</comments>
		<pubDate>Fri, 24 Apr 2009 17:22:39 +0000</pubDate>
		<dc:creator>Todd Vanderlin</dc:creator>
				<category><![CDATA[art]]></category>
		<category><![CDATA[experiment]]></category>
		<category><![CDATA[Projects]]></category>
		<category><![CDATA[research]]></category>
		<category><![CDATA[AR]]></category>
		<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[dj]]></category>
		<category><![CDATA[opencv]]></category>
		<category><![CDATA[openframeworks]]></category>
		<category><![CDATA[scratching]]></category>
		<category><![CDATA[sound]]></category>

		<guid isPermaLink="false">http://toddvanderlin.com/?p=1212</guid>
		<description><![CDATA[<a href="http://www.flickr.com/photos/vanderlin/3470450653/" title="AR scratching by Vanderlin, on Flickr"><img src="http://farm4.static.flickr.com/3633/3470450653_8d7dcf0ede.jpg" width="500" height="332" alt="AR scratching" /></a>
<a href="http://www.flickr.com/photos/vanderlin/3470451233/" title="AR scratching by Vanderlin, on Flickr"><img src="http://farm4.static.flickr.com/3255/3470451233_e1c991239d.jpg" width="500" height="332" alt="AR scratching" /></a>
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I was playing around with some AR markers the other day and came up with this idea. taking just a plain old vinyl record and attaching an AR marker to the label you can track the record in 3D space. The next question was, can you scratch the record? So by figuring out the velocity of the records rotation and applying it to the payback of the audio you can scratch. There is some digital noise that needs to bee worked out, but sounds pretty good. Its still really hard to scratch, it takes some practice but is super fun. The next step is to figure out some nice triggers for different modes. I like the idea of not needing a turntable but the actual spinning of the record helps with the scratching and playback. I made a couple modes, one where the record is paused and you can just scratch through the song. The other looks for zero velocity for x time and then continues on with the song. If there is velocity you then are scratching and the audio is affected. I think that this project has some legs can't wait to play more. <a href="http://www.flickr.com/photos/vanderlin/tags/arscratching/">more photos</a>]]></description>
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<h4>Description</h4>
<p>I was playing around with some AR markers the other day and came up with this idea. taking just a plain old vinyl record and attaching an AR marker to the label you can track the record in 3D space. The next question was, can you scratch the record?</p>
<p>So by figuring out the velocity of the records rotation and applying it to the payback of the audio you can scratch. There is some digital noise that needs to bee worked out, but sounds pretty good. Its still really hard to scratch, it takes some practice but is super fun. The next step is to figure out some nice triggers for different modes. I like the idea of not needing a turntable but the actual spinning of the record helps with the scratching and playback. I made a couple modes, one where the record is paused and you can just scratch through the song. The other looks for zero velocity for x time and then continues on with the song. If there is velocity you then are scratching and the audio is affected. I think that this project has some legs can&#8217;t wait to play more.</p>
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		<slash:comments>56</slash:comments>
		</item>
		<item>
		<title>Sound Fountain</title>
		<link>http://vanderlin.cc/projects/sound-fountain</link>
		<comments>http://vanderlin.cc/projects/sound-fountain#comments</comments>
		<pubDate>Thu, 02 Nov 2006 05:08:57 +0000</pubDate>
		<dc:creator>Todd Vanderlin</dc:creator>
				<category><![CDATA[Projects]]></category>
		<category><![CDATA[laser]]></category>
		<category><![CDATA[parsons]]></category>
		<category><![CDATA[physical computing]]></category>
		<category><![CDATA[sculpture]]></category>
		<category><![CDATA[sound]]></category>
		<category><![CDATA[sound fountain]]></category>
		<category><![CDATA[technology]]></category>
		<category><![CDATA[water]]></category>

		<guid isPermaLink="false">http://toddvanderlin.com/blog/2006/11/02/sound-fountain/</guid>
		<description><![CDATA[<a href="http://www.toddvanderlin.com/projects/sound_fountain/"><img src="http://static.flickr.com/116/286451920_60c80c7c01.jpg" width="500" height="332" alt="Sound Fountain" /></a>
<a href="http://www.toddvanderlin.com/projects/sound_fountain/"><img src="http://static.flickr.com/103/286465711_75d087972f.jpg" width="500" height="477" alt="Sound Fountain" /></a>
Here is a project that I have been working on. The interface is light and water that outputs altered sound. When you break the water streams the sampled sound plays back at different rates. The more you play with one stream the more elaborate the sound becomes.

<a href="http://www.toddvanderlin.com/projects/sound_fountain/">View Project</a>]]></description>
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<h4>Description</h4>
<p>Using light and water Sound Fountain acts as a alternate interface to audio. The sampled audio is altered and plays back as one interacts with a stream of water. The more one plays with a stream the more elaborate the sound becomes. </p>
<h4>Photos</h4>
<p><img src="http://farm1.static.flickr.com/116/286451920_60c80c7c01_b.jpg" width="700px"/><br />
<img src="http://farm1.static.flickr.com/103/286465711_75d087972f_b.jpg" width="700px"/></p>
<p>Lasers used to trigger the sound sampling.<br />
<a href="http://toddvanderlin.com/cms/wp-content/uploads/2006/11/lasers.jpg" class="lightview" rel="gallery['213']"" title="lasers"><img src="http://toddvanderlin.com/cms/wp-content/uploads/2006/11/lasers.jpg" alt="" title="lasers" width="700" height="289" class="alignnone size-full wp-image-1689" /></a></p>
<p>Construction<br />
<a href="http://toddvanderlin.com/cms/wp-content/uploads/2006/11/construction.jpg" class="lightview" rel="gallery['213']"" title="construction"><img src="http://toddvanderlin.com/cms/wp-content/uploads/2006/11/construction.jpg" alt="" title="construction" width="700" height="222" class="alignnone size-full wp-image-1694" /></a></p>
<p>first prototype<br />
<a href="http://toddvanderlin.com/cms/wp-content/uploads/2006/11/first-prototype.jpg" class="lightview" rel="gallery['213']"" title="first prototype"><img src="http://toddvanderlin.com/cms/wp-content/uploads/2006/11/first-prototype.jpg" alt="" title="first prototype" width="700" height="580" class="alignnone size-full wp-image-1696" /></a></p>
<p>Initial Sketch<br />
<a href="http://toddvanderlin.com/cms/wp-content/uploads/2006/11/sketch_soundFountain.jpg" class="lightview" rel="gallery['213']"" title="sketch_soundFountain"><img src="http://toddvanderlin.com/cms/wp-content/uploads/2006/11/sketch_soundFountain.jpg" alt="" title="sketch_soundFountain" width="700" height="432" class="alignnone size-full wp-image-1691" /></a></p>
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		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>Hack Baby 2</title>
		<link>http://vanderlin.cc/2006/03/hack-baby-2/</link>
		<comments>http://vanderlin.cc/2006/03/hack-baby-2/#comments</comments>
		<pubDate>Thu, 09 Mar 2006 16:01:01 +0000</pubDate>
		<dc:creator>Todd Vanderlin</dc:creator>
				<category><![CDATA[experiment]]></category>
		<category><![CDATA[life]]></category>
		<category><![CDATA[new media]]></category>
		<category><![CDATA[parsons]]></category>
		<category><![CDATA[photography]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[baby]]></category>
		<category><![CDATA[hack]]></category>
		<category><![CDATA[hackbaby]]></category>
		<category><![CDATA[led]]></category>
		<category><![CDATA[physical computing]]></category>
		<category><![CDATA[sound]]></category>

		<guid isPermaLink="false">http://toddvanderlin.com/blog/?p=160</guid>
		<description><![CDATA[The baby came back for round two. With strobing red eyes and audio outs in the rear; this baby is hacked. 
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</object> Take a look at the making of Hack Baby. More photos can be seen on Flickr. There are description and notes to hep describe the process. I also ...]]></description>
			<content:encoded><![CDATA[<p>The baby came back for round two. With strobing red eyes and audio outs in the rear; this baby is hacked.<br />

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Take a look at the making of Hack Baby. More photos can be seen on <a href="http://flickr.com/photos/vanderlin/sets/72057594078441790/" target="_blank">Flickr</a>. There are description and notes to hep describe the process. I also did a recording of Hack Baby using the audio out in the rear into GarageBand. </p>
<p><strong>Parts List:</strong><br />
2 Jumbo red LEDS<br />
2 100k Potentiometers<br />
Fancy Knobs or Dials<br />
3 Small push buttons<br />
Various Resistors <small>(used to create pitch bend)</small><br />
Various Capacitors <small>(used to create pitch bend)</small><br />
Wire<br />
Solder</p>
<p><strong>Links:</strong><br />
<a href="http://flickr.com/photos/vanderlin/sets/72057594078441790/" target="_blank">Flick Page</a><br />
Hack Baby Video <small>* exporting now</small><br />
<a href="http://www.toddvanderlin.com/projects/hackbaby/audio/HackBaby2.mp3" target="_blank">Hack Baby Audio</a></p>
<p>Flickr Photos<br />
<a href="http://www.flickr.com/photos/vanderlin/110113504/" title="Photo Sharing"><img src="http://farm1.static.flickr.com/56/110113504_662651513d_z.jpg" width="640" height="480" alt="Hello" /></a><br />
<a href="http://www.flickr.com/photos/vanderlin/110113643/" title="Photo Sharing"><img src="http://farm1.static.flickr.com/50/110113643_ff9d23bf08_z.jpg" width="640" height="480" alt="New Eyes" /></a><br />
<a href="http://www.flickr.com/photos/vanderlin/110113334/" title="Photo Sharing"><img src="http://farm1.static.flickr.com/50/110113334_959acf7f01_z.jpg" width="640" height="480" alt="Lava Eyes" /></a><br />
<a href="http://www.flickr.com/photos/vanderlin/110113388/" title="Photo Sharing"><img src="http://farm1.static.flickr.com/43/110113388_e7000225c9_z.jpg" width="640" height="480" alt="Devil" /></a><br />
<a href="http://www.flickr.com/photos/vanderlin/110113067/" title="Photo Sharing"><img src="http://farm1.static.flickr.com/38/110113067_c9e49114a5_z.jpg" width="640" height="480" alt="Buttons" /></a><br />
<a href="http://www.flickr.com/photos/vanderlin/110113003/" title="Photo Sharing"><img src="http://farm1.static.flickr.com/53/110113003_1420945b17_z.jpg" width="640" height="480" alt="Ass Jack" /></a><br />
<a href="http://www.flickr.com/photos/vanderlin/110113547/" title="Photo Sharing"><img src="http://farm1.static.flickr.com/41/110113547_b30cf390bc_z.jpg" width="640" height="427" alt="Work Space" /></a></p>
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		<slash:comments>4</slash:comments>
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		<item>
		<title>Samplers</title>
		<link>http://vanderlin.cc/2006/02/samplers/</link>
		<comments>http://vanderlin.cc/2006/02/samplers/#comments</comments>
		<pubDate>Mon, 20 Feb 2006 23:16:28 +0000</pubDate>
		<dc:creator>Todd Vanderlin</dc:creator>
				<category><![CDATA[life]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[nyc]]></category>
		<category><![CDATA[sampling]]></category>
		<category><![CDATA[sound]]></category>
		<category><![CDATA[streetband]]></category>
		<category><![CDATA[union square]]></category>

		<guid isPermaLink="false">http://toddvanderlin.com/blog/?p=148</guid>
		<description><![CDATA[Saw these two playing at Union Square station. They built the song up with a foot activate sampler. The guy on the right used his guitar to make some pretty cool sounds. 
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			<content:encoded><![CDATA[<p>Saw these two playing at Union Square station. They built the song up with a foot activate sampler. The guy on the right used his guitar to make some pretty cool sounds.<br />

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