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	<title>Comments for Todd Vanderlin</title>
	<atom:link href="http://vanderlin.cc/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://vanderlin.cc</link>
	<description>Design &#38; Technology</description>
	<lastBuildDate>Thu, 05 Apr 2012 18:37:13 +0000</lastBuildDate>
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	<item>
		<title>Comment on IDEO Haar Finder by MD</title>
		<link>http://vanderlin.cc/2012/02/ideo-haar-finder/comment-page-1/#comment-223755</link>
		<dc:creator>MD</dc:creator>
		<pubDate>Thu, 05 Apr 2012 18:37:13 +0000</pubDate>
		<guid isPermaLink="false">http://vanderlin.cc/?p=3250#comment-223755</guid>
		<description>Awesome project. 

Elegantly written, only one question - what are you using to get your positive and negative images into the haar format and then xml?

Cheers,
//MD</description>
		<content:encoded><![CDATA[<p>Awesome project. </p>
<p>Elegantly written, only one question &#8211; what are you using to get your positive and negative images into the haar format and then xml?</p>
<p>Cheers,<br />
//MD</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Green Balls by suhit</title>
		<link>http://vanderlin.cc/2010/03/green-balls/comment-page-1/#comment-223587</link>
		<dc:creator>suhit</dc:creator>
		<pubDate>Mon, 12 Mar 2012 06:06:04 +0000</pubDate>
		<guid isPermaLink="false">http://toddvanderlin.com/?p=2480#comment-223587</guid>
		<description>wow looking great. could you please share the code. thanks</description>
		<content:encoded><![CDATA[<p>wow looking great. could you please share the code. thanks</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on ofxBox2d 007 by Suhit</title>
		<link>http://vanderlin.cc/2011/07/ofxbox2d-007/comment-page-1/#comment-223586</link>
		<dc:creator>Suhit</dc:creator>
		<pubDate>Mon, 12 Mar 2012 06:04:10 +0000</pubDate>
		<guid isPermaLink="false">http://vanderlin.cc/?p=2889#comment-223586</guid>
		<description>Could you please add the example of collision detection with kinect contour image in ofxbox2d lib. it&#039;s a great library. I will be a great help if you could mix the two libraries to get the collision detection, i am looking forward to it. Please share the code  with me if possible for  you  for the kinect and ofxbox2d collision detection. I am followinf your posts and they are of great help to me. Thank you</description>
		<content:encoded><![CDATA[<p>Could you please add the example of collision detection with kinect contour image in ofxbox2d lib. it&#8217;s a great library. I will be a great help if you could mix the two libraries to get the collision detection, i am looking forward to it. Please share the code  with me if possible for  you  for the kinect and ofxbox2d collision detection. I am followinf your posts and they are of great help to me. Thank you</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Feedback by Quentin</title>
		<link>http://vanderlin.cc/projects/feedback/comment-page-1/#comment-222073</link>
		<dc:creator>Quentin</dc:creator>
		<pubDate>Wed, 26 Oct 2011 21:14:58 +0000</pubDate>
		<guid isPermaLink="false">http://vanderlin.cc/?p=3178#comment-222073</guid>
		<description>Loving it. Wow.</description>
		<content:encoded><![CDATA[<p>Loving it. Wow.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Fish Dinner by Pennie</title>
		<link>http://vanderlin.cc/2011/09/fish-dinner/comment-page-1/#comment-221281</link>
		<dc:creator>Pennie</dc:creator>
		<pubDate>Fri, 16 Sep 2011 01:06:06 +0000</pubDate>
		<guid isPermaLink="false">http://vanderlin.cc/?p=3065#comment-221281</guid>
		<description>The pictures are so amazing, so fresh as well.</description>
		<content:encoded><![CDATA[<p>The pictures are so amazing, so fresh as well.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Hurricane Irene by makc</title>
		<link>http://vanderlin.cc/2011/09/hurricane-irene/comment-page-1/#comment-221197</link>
		<dc:creator>makc</dc:creator>
		<pubDate>Thu, 01 Sep 2011 15:06:38 +0000</pubDate>
		<guid isPermaLink="false">http://vanderlin.cc/?p=3000#comment-221197</guid>
		<description>check out &lt;a href=&quot;http://i.juick.com/p/1437716.jpg&quot; rel=&quot;nofollow&quot;&gt;this&lt;/a&gt; for cloud panorama should look like (not the quality, but the angle :)</description>
		<content:encoded><![CDATA[<p>check out <a href="http://i.juick.com/p/1437716.jpg" rel="nofollow">this</a> for cloud panorama should look like (not the quality, but the angle :)</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Build a Arduino by Matt</title>
		<link>http://vanderlin.cc/2007/02/build-a-arduino/comment-page-1/#comment-221078</link>
		<dc:creator>Matt</dc:creator>
		<pubDate>Sun, 21 Aug 2011 23:24:33 +0000</pubDate>
		<guid isPermaLink="false">http://toddvanderlin.com/blog/2007/02/21/build-a-arduino/#comment-221078</guid>
		<description>Could you post a parts list?  Thanks.</description>
		<content:encoded><![CDATA[<p>Could you post a parts list?  Thanks.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on idea039 by Vanderlin &#124; RGB</title>
		<link>http://vanderlin.cc/projects/idea039/comment-page-1/#comment-219349</link>
		<dc:creator>Vanderlin &#124; RGB</dc:creator>
		<pubDate>Sat, 25 Jun 2011 20:58:55 +0000</pubDate>
		<guid isPermaLink="false">http://toddvanderlin.com/blog/?page_id=368#comment-219349</guid>
		<description>[...] renderings from the project idea039 (time-lapse art). New features and content. More to come. share ittweet [...]</description>
		<content:encoded><![CDATA[<p>[...] renderings from the project idea039 (time-lapse art). New features and content. More to come. share ittweet [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on idea039 by Vanderlin &#124; IDEA:039 (Interactive Paper)</title>
		<link>http://vanderlin.cc/projects/idea039/comment-page-1/#comment-219348</link>
		<dc:creator>Vanderlin &#124; IDEA:039 (Interactive Paper)</dc:creator>
		<pubDate>Sat, 25 Jun 2011 20:57:58 +0000</pubDate>
		<guid isPermaLink="false">http://toddvanderlin.com/blog/?page_id=368#comment-219348</guid>
		<description>[...] project that I have been working on for awhile now. Finally over vacation I made some good headway. Here it is, go make some &#8220;Paper&#8221; and see how creative you [...]</description>
		<content:encoded><![CDATA[<p>[...] project that I have been working on for awhile now. Finally over vacation I made some good headway. Here it is, go make some &#8220;Paper&#8221; and see how creative you [...]</p>
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	</item>
	<item>
		<title>Comment on Hair by makc</title>
		<link>http://vanderlin.cc/2011/06/hair-2/comment-page-1/#comment-218815</link>
		<dc:creator>makc</dc:creator>
		<pubDate>Thu, 02 Jun 2011 18:27:53 +0000</pubDate>
		<guid isPermaLink="false">http://toddvanderlin.com/?p=2624#comment-218815</guid>
		<description>some sort of IK or tracing particles?</description>
		<content:encoded><![CDATA[<p>some sort of IK or tracing particles?</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Storker Project by Baby Hack &#124; Hacking Images</title>
		<link>http://vanderlin.cc/2005/05/storker-project/comment-page-1/#comment-218702</link>
		<dc:creator>Baby Hack &#124; Hacking Images</dc:creator>
		<pubDate>Sat, 28 May 2011 18:06:38 +0000</pubDate>
		<guid isPermaLink="false">http://toddvanderlin.com/blog/?p=51#comment-218702</guid>
		<description>[...] Project Link BoingBoing Link Make: blog [...]</description>
		<content:encoded><![CDATA[<p>[...] Project Link BoingBoing Link Make: blog [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Carnival Interactive Aquarium by Aquarium interactif &#171; L&#039;art aux Bluets</title>
		<link>http://vanderlin.cc/projects/carnival-interactive-aquarium/comment-page-1/#comment-215165</link>
		<dc:creator>Aquarium interactif &#171; L&#039;art aux Bluets</dc:creator>
		<pubDate>Tue, 25 Jan 2011 12:42:16 +0000</pubDate>
		<guid isPermaLink="false">http://toddvanderlin.com/?page_id=1115#comment-215165</guid>
		<description>[...] http://toddvanderlin.com/projects/carnival-interactive-aquarium [...]</description>
		<content:encoded><![CDATA[<p>[...] <a href="http://toddvanderlin.com/projects/carnival-interactive-aquarium" rel="nofollow">http://toddvanderlin.com/projects/carnival-interactive-aquarium</a> [...]</p>
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	</item>
	<item>
		<title>Comment on Interface Builder &amp; OF by leandro</title>
		<link>http://vanderlin.cc/2009/08/interface-builder-of/comment-page-1/#comment-212664</link>
		<dc:creator>leandro</dc:creator>
		<pubDate>Mon, 15 Nov 2010 22:11:11 +0000</pubDate>
		<guid isPermaLink="false">http://toddvanderlin.com/?p=1568#comment-212664</guid>
		<description>hey! tks for posting it!
should I install the FMOD library to run it?
where could I find it?
Tks!</description>
		<content:encoded><![CDATA[<p>hey! tks for posting it!<br />
should I install the FMOD library to run it?<br />
where could I find it?<br />
Tks!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on A Day in the Life of the MBTA by rafael rodrigues</title>
		<link>http://vanderlin.cc/projects/mbta_visualizations/comment-page-1/#comment-212513</link>
		<dc:creator>rafael rodrigues</dc:creator>
		<pubDate>Sun, 07 Nov 2010 11:50:16 +0000</pubDate>
		<guid isPermaLink="false">http://toddvanderlin.com/?p=1636#comment-212513</guid>
		<description>the look and feel to all these graphs and stats is so visually appealing. the information is quite interesting about all the different lines. your photos on flickr are sweet and the monochromatic theme to this blog is sweet to. love your projects and your rock climbing pictures to</description>
		<content:encoded><![CDATA[<p>the look and feel to all these graphs and stats is so visually appealing. the information is quite interesting about all the different lines. your photos on flickr are sweet and the monochromatic theme to this blog is sweet to. love your projects and your rock climbing pictures to</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Build a Arduino by Arduino Resources &#171; Interactivity</title>
		<link>http://vanderlin.cc/2007/02/build-a-arduino/comment-page-1/#comment-211877</link>
		<dc:creator>Arduino Resources &#171; Interactivity</dc:creator>
		<pubDate>Thu, 07 Oct 2010 15:53:38 +0000</pubDate>
		<guid isPermaLink="false">http://toddvanderlin.com/blog/2007/02/21/build-a-arduino/#comment-211877</guid>
		<description>[...] Building your own Arduino from scratch [...]</description>
		<content:encoded><![CDATA[<p>[...] Building your own Arduino from scratch [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Soft Bodies by Korigame</title>
		<link>http://vanderlin.cc/2009/03/soft-bodies/comment-page-1/#comment-211778</link>
		<dc:creator>Korigame</dc:creator>
		<pubDate>Sun, 03 Oct 2010 22:13:39 +0000</pubDate>
		<guid isPermaLink="false">http://toddvanderlin.com/?p=1136#comment-211778</guid>
		<description>Hi Vanderlin. Soft bodies in box2d, wow! Is this using Open Frameworks? Would there be any way of seeing how this was done? I&#039;ve been losing my hair for a week now trying to understand and implement pressure soft bodies or some kind of pseudo soft bodies in box2d and OPENGLES, especially painting them in. I love your mounds example too. If you have source and would be kind enough to share some, or even a sentence or two about the algorithm of creating something similar, it would be greatly appreciated. Thanks a lot.</description>
		<content:encoded><![CDATA[<p>Hi Vanderlin. Soft bodies in box2d, wow! Is this using Open Frameworks? Would there be any way of seeing how this was done? I&#8217;ve been losing my hair for a week now trying to understand and implement pressure soft bodies or some kind of pseudo soft bodies in box2d and OPENGLES, especially painting them in. I love your mounds example too. If you have source and would be kind enough to share some, or even a sentence or two about the algorithm of creating something similar, it would be greatly appreciated. Thanks a lot.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Color Worms by futurestack</title>
		<link>http://vanderlin.cc/2009/07/color-worms/comment-page-1/#comment-211560</link>
		<dc:creator>futurestack</dc:creator>
		<pubDate>Sun, 26 Sep 2010 03:23:23 +0000</pubDate>
		<guid isPermaLink="false">http://toddvanderlin.com/?p=1560#comment-211560</guid>
		<description>Oh, I&#039;m an idiot, I forgot to run ./configure after cmake.  Cheers regardless!</description>
		<content:encoded><![CDATA[<p>Oh, I&#8217;m an idiot, I forgot to run ./configure after cmake.  Cheers regardless!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Color Worms by futurestack</title>
		<link>http://vanderlin.cc/2009/07/color-worms/comment-page-1/#comment-211557</link>
		<dc:creator>futurestack</dc:creator>
		<pubDate>Sun, 26 Sep 2010 03:21:57 +0000</pubDate>
		<guid isPermaLink="false">http://toddvanderlin.com/?p=1560#comment-211557</guid>
		<description>Fantastic work!  Any tips on getting board to compile on osx without oF?</description>
		<content:encoded><![CDATA[<p>Fantastic work!  Any tips on getting board to compile on osx without oF?</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Taxidermy Mouse by Karina</title>
		<link>http://vanderlin.cc/2007/02/taxidermy-mouse/comment-page-1/#comment-211340</link>
		<dc:creator>Karina</dc:creator>
		<pubDate>Thu, 16 Sep 2010 05:10:57 +0000</pubDate>
		<guid isPermaLink="false">http://toddvanderlin.com/blog/2007/02/28/taxidermy-mouse/#comment-211340</guid>
		<description>Poor mouse for interesting work....</description>
		<content:encoded><![CDATA[<p>Poor mouse for interesting work&#8230;.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Sound Fountain by Pard singh</title>
		<link>http://vanderlin.cc/projects/sound-fountain/comment-page-1/#comment-211137</link>
		<dc:creator>Pard singh</dc:creator>
		<pubDate>Fri, 03 Sep 2010 17:40:01 +0000</pubDate>
		<guid isPermaLink="false">http://toddvanderlin.com/blog/2006/11/02/sound-fountain/#comment-211137</guid>
		<description>Dear ,
This is really good n I want to buy this or plz tell me technical details.
Thanks n regards.
Pard Singh 
09779000860</description>
		<content:encoded><![CDATA[<p>Dear ,<br />
This is really good n I want to buy this or plz tell me technical details.<br />
Thanks n regards.<br />
Pard Singh<br />
09779000860</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Some Symmetry by roxlu</title>
		<link>http://vanderlin.cc/2010/07/some-symmetry/comment-page-1/#comment-210711</link>
		<dc:creator>roxlu</dc:creator>
		<pubDate>Fri, 06 Aug 2010 19:09:08 +0000</pubDate>
		<guid isPermaLink="false">http://toddvanderlin.com/?p=2570#comment-210711</guid>
		<description>Good to see some works of you again! Nice job!</description>
		<content:encoded><![CDATA[<p>Good to see some works of you again! Nice job!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Taxidermy Mouse by srod</title>
		<link>http://vanderlin.cc/2007/02/taxidermy-mouse/comment-page-1/#comment-210463</link>
		<dc:creator>srod</dc:creator>
		<pubDate>Thu, 15 Jul 2010 22:50:31 +0000</pubDate>
		<guid isPermaLink="false">http://toddvanderlin.com/blog/2007/02/28/taxidermy-mouse/#comment-210463</guid>
		<description>you are a crazy mofo. love, sara</description>
		<content:encoded><![CDATA[<p>you are a crazy mofo. love, sara</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Interface Builder &amp; OF by Simone</title>
		<link>http://vanderlin.cc/2009/08/interface-builder-of/comment-page-1/#comment-210447</link>
		<dc:creator>Simone</dc:creator>
		<pubDate>Mon, 12 Jul 2010 15:59:55 +0000</pubDate>
		<guid isPermaLink="false">http://toddvanderlin.com/?p=1568#comment-210447</guid>
		<description>Me too.... :-(</description>
		<content:encoded><![CDATA[<p>Me too&#8230;. :-(</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Contour by Leapfroglog - Week 151</title>
		<link>http://vanderlin.cc/2009/04/contour/comment-page-1/#comment-209783</link>
		<dc:creator>Leapfroglog - Week 151</dc:creator>
		<pubDate>Fri, 21 May 2010 16:57:11 +0000</pubDate>
		<guid isPermaLink="false">http://toddvanderlin.com/?p=1192#comment-209783</guid>
		<description>[...] and had a go at OpenFrameworks, mostly to have a look at some of the Box2D stuff out there that is controlled with OpenCV (a computer vision library). That seems to be a really nice basis for gaming in public space using [...]</description>
		<content:encoded><![CDATA[<p>[...] and had a go at OpenFrameworks, mostly to have a look at some of the Box2D stuff out there that is controlled with OpenCV (a computer vision library). That seems to be a really nice basis for gaming in public space using [...]</p>
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	</item>
	<item>
		<title>Comment on HaarTraining Exploration by Bruce</title>
		<link>http://vanderlin.cc/2008/12/haartraining-exploration/comment-page-1/#comment-209768</link>
		<dc:creator>Bruce</dc:creator>
		<pubDate>Wed, 19 May 2010 09:17:33 +0000</pubDate>
		<guid isPermaLink="false">http://toddvanderlin.com/?p=656#comment-209768</guid>
		<description>Hello,

I work with OpenCV, but for the location of objects I use objectmarker but it&#039;s not very practical. What software do you use in your video to retrieve objects? 

Thanks for all</description>
		<content:encoded><![CDATA[<p>Hello,</p>
<p>I work with OpenCV, but for the location of objects I use objectmarker but it&#8217;s not very practical. What software do you use in your video to retrieve objects? </p>
<p>Thanks for all</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Carnival Interactive Aquarium by WEEK 4 &#171; One teaspoon of technology&#39;s Blog</title>
		<link>http://vanderlin.cc/projects/carnival-interactive-aquarium/comment-page-1/#comment-209269</link>
		<dc:creator>WEEK 4 &#171; One teaspoon of technology&#39;s Blog</dc:creator>
		<pubDate>Sat, 10 Apr 2010 13:36:18 +0000</pubDate>
		<guid isPermaLink="false">http://toddvanderlin.com/?page_id=1115#comment-209269</guid>
		<description>[...] and educative role but it can be quite fun and playful. If we look at the work of Todd Vanderlin http://toddvanderlin.com/projects/carnival-interactive-aquarium we experience the entertainment value of interactive media enhancing urban areas and making the [...]</description>
		<content:encoded><![CDATA[<p>[...] and educative role but it can be quite fun and playful. If we look at the work of Todd Vanderlin <a href="http://toddvanderlin.com/projects/carnival-interactive-aquarium" rel="nofollow">http://toddvanderlin.com/projects/carnival-interactive-aquarium</a> we experience the entertainment value of interactive media enhancing urban areas and making the [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on HaarTraining Exploration by David J Barnes</title>
		<link>http://vanderlin.cc/2008/12/haartraining-exploration/comment-page-1/#comment-208952</link>
		<dc:creator>David J Barnes</dc:creator>
		<pubDate>Thu, 01 Apr 2010 17:33:50 +0000</pubDate>
		<guid isPermaLink="false">http://toddvanderlin.com/?p=656#comment-208952</guid>
		<description>Well done.</description>
		<content:encoded><![CDATA[<p>Well done.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Teeth Shattering by makc</title>
		<link>http://vanderlin.cc/2010/03/teeth-shattering/comment-page-1/#comment-208924</link>
		<dc:creator>makc</dc:creator>
		<pubDate>Tue, 30 Mar 2010 12:21:02 +0000</pubDate>
		<guid isPermaLink="false">http://toddvanderlin.com/?p=2555#comment-208924</guid>
		<description>both links lead to flickr, where&#039;s the app?</description>
		<content:encoded><![CDATA[<p>both links lead to flickr, where&#8217;s the app?</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on AR Scratching by Antony Kitson</title>
		<link>http://vanderlin.cc/ar-scratching/comment-page-2/#comment-208546</link>
		<dc:creator>Antony Kitson</dc:creator>
		<pubDate>Tue, 16 Mar 2010 17:20:46 +0000</pubDate>
		<guid isPermaLink="false">http://toddvanderlin.com/?p=1212#comment-208546</guid>
		<description>Good Skills! Most impressed :)</description>
		<content:encoded><![CDATA[<p>Good Skills! Most impressed :)</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Interface Builder &amp; OF by kim</title>
		<link>http://vanderlin.cc/2009/08/interface-builder-of/comment-page-1/#comment-208270</link>
		<dc:creator>kim</dc:creator>
		<pubDate>Tue, 09 Mar 2010 21:19:31 +0000</pubDate>
		<guid isPermaLink="false">http://toddvanderlin.com/?p=1568#comment-208270</guid>
		<description>hi todd, looks great. i have a prob with the &quot;fmod.h&quot;. no such file or directory. may you have any suggestions. regards</description>
		<content:encoded><![CDATA[<p>hi todd, looks great. i have a prob with the &#8220;fmod.h&#8221;. no such file or directory. may you have any suggestions. regards</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on HaarTraining Exploration by Wim Vanhenden</title>
		<link>http://vanderlin.cc/2008/12/haartraining-exploration/comment-page-1/#comment-207950</link>
		<dc:creator>Wim Vanhenden</dc:creator>
		<pubDate>Sun, 14 Feb 2010 23:30:12 +0000</pubDate>
		<guid isPermaLink="false">http://toddvanderlin.com/?p=656#comment-207950</guid>
		<description>Hi,

Todd I was wondering how many positive vs negative samples you used to build this example?

Thanks a lot for your help.

Kind regards,

Wim</description>
		<content:encoded><![CDATA[<p>Hi,</p>
<p>Todd I was wondering how many positive vs negative samples you used to build this example?</p>
<p>Thanks a lot for your help.</p>
<p>Kind regards,</p>
<p>Wim</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Contour by FMAG</title>
		<link>http://vanderlin.cc/2009/04/contour/comment-page-1/#comment-207933</link>
		<dc:creator>FMAG</dc:creator>
		<pubDate>Tue, 09 Feb 2010 00:59:53 +0000</pubDate>
		<guid isPermaLink="false">http://toddvanderlin.com/?p=1192#comment-207933</guid>
		<description>Very nice work you have done. I am just starting using OpenCV and OpenFrameworks. I&#039;m trying to get as many samples as I can get to learn how to better use these two libraries.
I am currently working on a project that has to recognise the silhuete of a person when she is filmed head-on, just like you on your vide.
Could you please share your source code? I would very much appreciate it. If so could you e-mail me at fmag(at)cocinfar.com?

Thank you,

Kind Regards,

Fernando</description>
		<content:encoded><![CDATA[<p>Very nice work you have done. I am just starting using OpenCV and OpenFrameworks. I&#8217;m trying to get as many samples as I can get to learn how to better use these two libraries.<br />
I am currently working on a project that has to recognise the silhuete of a person when she is filmed head-on, just like you on your vide.<br />
Could you please share your source code? I would very much appreciate it. If so could you e-mail me at fmag(at)cocinfar.com?</p>
<p>Thank you,</p>
<p>Kind Regards,</p>
<p>Fernando</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Portrait Pixel Flow by Todd Vanderlin</title>
		<link>http://vanderlin.cc/2010/02/portrait-pixel-flow/comment-page-1/#comment-207817</link>
		<dc:creator>Todd Vanderlin</dc:creator>
		<pubDate>Wed, 03 Feb 2010 17:58:55 +0000</pubDate>
		<guid isPermaLink="false">http://toddvanderlin.com/?p=1706#comment-207817</guid>
		<description>Dan, That is really interesting. I would love to do an eye tracking experiment on a work of art and then compare that to the pixel flow. Lets get on this :)</description>
		<content:encoded><![CDATA[<p>Dan, That is really interesting. I would love to do an eye tracking experiment on a work of art and then compare that to the pixel flow. Lets get on this :)</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Portrait Pixel Flow by Dan G</title>
		<link>http://vanderlin.cc/2010/02/portrait-pixel-flow/comment-page-1/#comment-207816</link>
		<dc:creator>Dan G</dc:creator>
		<pubDate>Wed, 03 Feb 2010 17:53:42 +0000</pubDate>
		<guid isPermaLink="false">http://toddvanderlin.com/?p=1706#comment-207816</guid>
		<description>OK -- I am not an artist, so I won&#039;t use the right wording here, but...

In art and architecture, one often speaks about how the eye moves over a piece.  Techniques like chiaroscuro are used to focus the viewers&#039; attention, etc.

So the question is this: How well can you use your pixel flow to predict visual flow?  Or, alternately, how might a record of eye tracking on an image allow you to back-calculate the pixel flow?</description>
		<content:encoded><![CDATA[<p>OK &#8212; I am not an artist, so I won&#8217;t use the right wording here, but&#8230;</p>
<p>In art and architecture, one often speaks about how the eye moves over a piece.  Techniques like chiaroscuro are used to focus the viewers&#8217; attention, etc.</p>
<p>So the question is this: How well can you use your pixel flow to predict visual flow?  Or, alternately, how might a record of eye tracking on an image allow you to back-calculate the pixel flow?</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Portrait Pixel Flow by Dr. Woohoo!</title>
		<link>http://vanderlin.cc/2010/02/portrait-pixel-flow/comment-page-1/#comment-207815</link>
		<dc:creator>Dr. Woohoo!</dc:creator>
		<pubDate>Wed, 03 Feb 2010 17:20:41 +0000</pubDate>
		<guid isPermaLink="false">http://toddvanderlin.com/?p=1706#comment-207815</guid>
		<description>That&#039;s insane. It&#039;s beautiful!</description>
		<content:encoded><![CDATA[<p>That&#8217;s insane. It&#8217;s beautiful!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on HaarTraining Exploration by leo</title>
		<link>http://vanderlin.cc/2008/12/haartraining-exploration/comment-page-1/#comment-207812</link>
		<dc:creator>leo</dc:creator>
		<pubDate>Wed, 03 Feb 2010 16:34:48 +0000</pubDate>
		<guid isPermaLink="false">http://toddvanderlin.com/?p=656#comment-207812</guid>
		<description>Hello,

I work with OpenCV, but for the location of objects I use objectmarker but it&#039;s not very practical. What software do you use in your video to retrieve objects? 

Thanks for all</description>
		<content:encoded><![CDATA[<p>Hello,</p>
<p>I work with OpenCV, but for the location of objects I use objectmarker but it&#8217;s not very practical. What software do you use in your video to retrieve objects? </p>
<p>Thanks for all</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Portrait Pixel Flow by Miguel</title>
		<link>http://vanderlin.cc/2010/02/portrait-pixel-flow/comment-page-1/#comment-207810</link>
		<dc:creator>Miguel</dc:creator>
		<pubDate>Wed, 03 Feb 2010 15:16:24 +0000</pubDate>
		<guid isPermaLink="false">http://toddvanderlin.com/?p=1706#comment-207810</guid>
		<description>Hi!
Very nice, would be real fun in a live installation :)

Could you a say a bit more in how you&#039;re computing the &quot;pixel flow&quot;?
Is it like optical flow?
Any refs would be appreciated.</description>
		<content:encoded><![CDATA[<p>Hi!<br />
Very nice, would be real fun in a live installation :)</p>
<p>Could you a say a bit more in how you&#8217;re computing the &#8220;pixel flow&#8221;?<br />
Is it like optical flow?<br />
Any refs would be appreciated.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Diggin 3D Worms by Dangerous Person</title>
		<link>http://vanderlin.cc/2009/09/diggin-3d-worms/comment-page-1/#comment-207148</link>
		<dc:creator>Dangerous Person</dc:creator>
		<pubDate>Wed, 23 Dec 2009 22:57:45 +0000</pubDate>
		<guid isPermaLink="false">http://toddvanderlin.com/?p=1621#comment-207148</guid>
		<description>hello, can you tell me us anything about the math behind this?  thank you.</description>
		<content:encoded><![CDATA[<p>hello, can you tell me us anything about the math behind this?  thank you.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Keytweeter Keys by somerandomdude: Keytweeter Keys http://toddvanderlin.com/2009/11/keytweeter-keys/ &#8212; Some Random Dude</title>
		<link>http://vanderlin.cc/2009/11/keytweeter-keys/comment-page-1/#comment-206953</link>
		<dc:creator>somerandomdude: Keytweeter Keys http://toddvanderlin.com/2009/11/keytweeter-keys/ &#8212; Some Random Dude</dc:creator>
		<pubDate>Tue, 24 Nov 2009 00:30:27 +0000</pubDate>
		<guid isPermaLink="false">http://toddvanderlin.com/?p=1676#comment-206953</guid>
		<description>[...] Keytweeter Keys toddvanderlin.com/2009/11/keytweeter-keys/ [...]</description>
		<content:encoded><![CDATA[<p>[...] Keytweeter Keys toddvanderlin.com/2009/11/keytweeter-keys/ [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Keytweeter Keys by makc</title>
		<link>http://vanderlin.cc/2009/11/keytweeter-keys/comment-page-1/#comment-206944</link>
		<dc:creator>makc</dc:creator>
		<pubDate>Mon, 23 Nov 2009 08:10:09 +0000</pubDate>
		<guid isPermaLink="false">http://toddvanderlin.com/?p=1676#comment-206944</guid>
		<description>awesome visuzlization idea</description>
		<content:encoded><![CDATA[<p>awesome visuzlization idea</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Carnival Interactive Aquarium by Moving Forward &#38; New Setting Goals &#124; Stephen Braitsch</title>
		<link>http://vanderlin.cc/projects/carnival-interactive-aquarium/comment-page-1/#comment-206626</link>
		<dc:creator>Moving Forward &#38; New Setting Goals &#124; Stephen Braitsch</dc:creator>
		<pubDate>Wed, 28 Oct 2009 00:49:43 +0000</pubDate>
		<guid isPermaLink="false">http://toddvanderlin.com/?page_id=1115#comment-206626</guid>
		<description>[...] seeing a new generation of talented designers emerge that are creating interactive physical experiences that go way beyond the boundaries of what I believe the desktop and mobile platforms can inherently [...]</description>
		<content:encoded><![CDATA[<p>[...] seeing a new generation of talented designers emerge that are creating interactive physical experiences that go way beyond the boundaries of what I believe the desktop and mobile platforms can inherently [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on HaarTraining Exploration by kutake</title>
		<link>http://vanderlin.cc/2008/12/haartraining-exploration/comment-page-1/#comment-206554</link>
		<dc:creator>kutake</dc:creator>
		<pubDate>Fri, 23 Oct 2009 18:29:52 +0000</pubDate>
		<guid isPermaLink="false">http://toddvanderlin.com/?p=656#comment-206554</guid>
		<description>Hi

I&#039;m at University of Zaragoza, Spain. I&#039;m working on an app that counts the number of boxes in a small warehouse. For this project I&#039;m using OpenCV, and I&#039;m having some problems with the images.
I would be very grateful if you could send me your fabulous app to use it into my project and to make my life easier.

Thanks for all</description>
		<content:encoded><![CDATA[<p>Hi</p>
<p>I&#8217;m at University of Zaragoza, Spain. I&#8217;m working on an app that counts the number of boxes in a small warehouse. For this project I&#8217;m using OpenCV, and I&#8217;m having some problems with the images.<br />
I would be very grateful if you could send me your fabulous app to use it into my project and to make my life easier.</p>
<p>Thanks for all</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on First Grass Renders by memo</title>
		<link>http://vanderlin.cc/2009/09/first-grass-renders/comment-page-1/#comment-206154</link>
		<dc:creator>memo</dc:creator>
		<pubDate>Tue, 29 Sep 2009 08:49:44 +0000</pubDate>
		<guid isPermaLink="false">http://toddvanderlin.com/?p=1623#comment-206154</guid>
		<description>looking good dude. if you wanna go hardcore, try geometry shaders ;)</description>
		<content:encoded><![CDATA[<p>looking good dude. if you wanna go hardcore, try geometry shaders ;)</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on HaarTraining Exploration by vinhvo</title>
		<link>http://vanderlin.cc/2008/12/haartraining-exploration/comment-page-1/#comment-206131</link>
		<dc:creator>vinhvo</dc:creator>
		<pubDate>Mon, 28 Sep 2009 18:21:21 +0000</pubDate>
		<guid isPermaLink="false">http://toddvanderlin.com/?p=656#comment-206131</guid>
		<description>Hi, can you point me out where can i get those negative samples ? 
Thank you.</description>
		<content:encoded><![CDATA[<p>Hi, can you point me out where can i get those negative samples ?<br />
Thank you.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Normals by Andy Li</title>
		<link>http://vanderlin.cc/2009/09/normals/comment-page-1/#comment-205910</link>
		<dc:creator>Andy Li</dc:creator>
		<pubDate>Wed, 23 Sep 2009 04:50:27 +0000</pubDate>
		<guid isPermaLink="false">http://toddvanderlin.com/?p=1616#comment-205910</guid>
		<description>Sorry I&#039;m not so clear with those math stuff...
But you say &quot;a vector from p1 to p2&quot;, isn&#039;t it should be p2 - p1 instead of p1 - p2?</description>
		<content:encoded><![CDATA[<p>Sorry I&#8217;m not so clear with those math stuff&#8230;<br />
But you say &#8220;a vector from p1 to p2&#8243;, isn&#8217;t it should be p2 &#8211; p1 instead of p1 &#8211; p2?</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Delaunay Contour by Todd Vanderlin</title>
		<link>http://vanderlin.cc/2009/04/delaunay-contour/comment-page-1/#comment-205205</link>
		<dc:creator>Todd Vanderlin</dc:creator>
		<pubDate>Mon, 24 Aug 2009 15:30:48 +0000</pubDate>
		<guid isPermaLink="false">http://toddvanderlin.com/?p=1195#comment-205205</guid>
		<description>to get the binary image I am doing a background subtraction then a dilation of the image. I does get tricky when you are where gray tones but with brightness and contrast stretching you can fix it.</description>
		<content:encoded><![CDATA[<p>to get the binary image I am doing a background subtraction then a dilation of the image. I does get tricky when you are where gray tones but with brightness and contrast stretching you can fix it.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Color Worms by Andy Li</title>
		<link>http://vanderlin.cc/2009/07/color-worms/comment-page-1/#comment-205156</link>
		<dc:creator>Andy Li</dc:creator>
		<pubDate>Sat, 22 Aug 2009 23:48:18 +0000</pubDate>
		<guid isPermaLink="false">http://toddvanderlin.com/?p=1560#comment-205156</guid>
		<description>Great work! Looks really beautiful!

I&#039;ve done something similar to this but getting more control on the curves so that&#039;s less random:
http://blog.onthewings.net/2009/03/18/generative-art-assignment-cellular-automata/</description>
		<content:encoded><![CDATA[<p>Great work! Looks really beautiful!</p>
<p>I&#8217;ve done something similar to this but getting more control on the curves so that&#8217;s less random:<br />
<a href="http://blog.onthewings.net/2009/03/18/generative-art-assignment-cellular-automata/" rel="nofollow">http://blog.onthewings.net/2009/03/18/generative-art-assignment-cellular-automata/</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Delaunay Contour by Kang</title>
		<link>http://vanderlin.cc/2009/04/delaunay-contour/comment-page-1/#comment-204998</link>
		<dc:creator>Kang</dc:creator>
		<pubDate>Mon, 17 Aug 2009 13:32:22 +0000</pubDate>
		<guid isPermaLink="false">http://toddvanderlin.com/?p=1195#comment-204998</guid>
		<description>That&#039;s really cool!how did you find the convex hull points beside you? use the frame different or color? the wall behind you is white,I really wanna to know that ,it&#039;s great</description>
		<content:encoded><![CDATA[<p>That&#8217;s really cool!how did you find the convex hull points beside you? use the frame different or color? the wall behind you is white,I really wanna to know that ,it&#8217;s great</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Interface Builder &amp; OF by Dr. Woohoo!</title>
		<link>http://vanderlin.cc/2009/08/interface-builder-of/comment-page-1/#comment-204726</link>
		<dc:creator>Dr. Woohoo!</dc:creator>
		<pubDate>Sat, 08 Aug 2009 21:20:24 +0000</pubDate>
		<guid isPermaLink="false">http://toddvanderlin.com/?p=1568#comment-204726</guid>
		<description>Sweet!</description>
		<content:encoded><![CDATA[<p>Sweet!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Interface Builder &amp; OF by Interface Builder &#38; OF [openFrameworks, News]: Interface Builder as GUI for openFrameworks &#124; CreativeApplications.Net</title>
		<link>http://vanderlin.cc/2009/08/interface-builder-of/comment-page-1/#comment-204608</link>
		<dc:creator>Interface Builder &#38; OF [openFrameworks, News]: Interface Builder as GUI for openFrameworks &#124; CreativeApplications.Net</dc:creator>
		<pubDate>Tue, 04 Aug 2009 19:08:08 +0000</pubDate>
		<guid isPermaLink="false">http://toddvanderlin.com/?p=1568#comment-204608</guid>
		<description>[...] You can download the source here. [...]</description>
		<content:encoded><![CDATA[<p>[...] You can download the source here. [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Color Worms by roxlu</title>
		<link>http://vanderlin.cc/2009/07/color-worms/comment-page-1/#comment-204540</link>
		<dc:creator>roxlu</dc:creator>
		<pubDate>Fri, 31 Jul 2009 15:23:47 +0000</pubDate>
		<guid isPermaLink="false">http://toddvanderlin.com/?p=1560#comment-204540</guid>
		<description>hi todd, this looks awesome! I&#039;m curious how you programmed this; any change I can get the a peek at your code?</description>
		<content:encoded><![CDATA[<p>hi todd, this looks awesome! I&#8217;m curious how you programmed this; any change I can get the a peek at your code?</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Colors &amp; Physics by Cassiano Rabelo</title>
		<link>http://vanderlin.cc/2009/07/colors-physics/comment-page-1/#comment-204487</link>
		<dc:creator>Cassiano Rabelo</dc:creator>
		<pubDate>Mon, 27 Jul 2009 15:19:10 +0000</pubDate>
		<guid isPermaLink="false">http://toddvanderlin.com/?p=1460#comment-204487</guid>
		<description>Beautiful. Would you mind sharing a bit more about the inner working of your ExtendScript?
All the best,
Cassiano</description>
		<content:encoded><![CDATA[<p>Beautiful. Would you mind sharing a bit more about the inner working of your ExtendScript?<br />
All the best,<br />
Cassiano</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on AR Scratching by Todd Vanderlin &#124; ¿y por qué no?</title>
		<link>http://vanderlin.cc/ar-scratching/comment-page-2/#comment-204096</link>
		<dc:creator>Todd Vanderlin &#124; ¿y por qué no?</dc:creator>
		<pubDate>Sun, 12 Jul 2009 13:01:55 +0000</pubDate>
		<guid isPermaLink="false">http://toddvanderlin.com/?p=1212#comment-204096</guid>
		<description>[...] Tiene cosas tan divertidas como hacer scratching con un vinilo y realidad aumentada [...]</description>
		<content:encoded><![CDATA[<p>[...] Tiene cosas tan divertidas como hacer scratching con un vinilo y realidad aumentada [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on HaarTraining Exploration by nataly</title>
		<link>http://vanderlin.cc/2008/12/haartraining-exploration/comment-page-1/#comment-203301</link>
		<dc:creator>nataly</dc:creator>
		<pubDate>Wed, 17 Jun 2009 02:02:20 +0000</pubDate>
		<guid isPermaLink="false">http://toddvanderlin.com/?p=656#comment-203301</guid>
		<description>please I&#039;m student from Peru , and I need to learn to use it, i dont understand how to have an empty project, to use and inicializate whit my own samples.
thanks
my email is natalybsa@gmail.com
natalybsa@hotmail.com</description>
		<content:encoded><![CDATA[<p>please I&#8217;m student from Peru , and I need to learn to use it, i dont understand how to have an empty project, to use and inicializate whit my own samples.<br />
thanks<br />
my email is <a href="mailto:natalybsa@gmail.com">natalybsa@gmail.com</a><br />
<a href="mailto:natalybsa@hotmail.com">natalybsa@hotmail.com</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on HaarTraining Exploration by Jon</title>
		<link>http://vanderlin.cc/2008/12/haartraining-exploration/comment-page-1/#comment-202016</link>
		<dc:creator>Jon</dc:creator>
		<pubDate>Wed, 27 May 2009 08:53:52 +0000</pubDate>
		<guid isPermaLink="false">http://toddvanderlin.com/?p=656#comment-202016</guid>
		<description>Dude, great stuff.

Any chance that you could give me that app you built for loading the positives images and then outlining them? 

Pretty please :D

Jon</description>
		<content:encoded><![CDATA[<p>Dude, great stuff.</p>
<p>Any chance that you could give me that app you built for loading the positives images and then outlining them? </p>
<p>Pretty please :D</p>
<p>Jon</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Nerd Stigmata by graeme</title>
		<link>http://vanderlin.cc/2007/05/nerd-stigmata/comment-page-1/#comment-201969</link>
		<dc:creator>graeme</dc:creator>
		<pubDate>Tue, 26 May 2009 17:55:06 +0000</pubDate>
		<guid isPermaLink="false">http://toddvanderlin.com/blog/2007/05/21/nerd-stigmata/#comment-201969</guid>
		<description>holy shit if got a littel vertion of this in the same place SHIT COOL OMFG WOOOOOOOOOOOOOOOOO!</description>
		<content:encoded><![CDATA[<p>holy shit if got a littel vertion of this in the same place SHIT COOL OMFG WOOOOOOOOOOOOOOOOO!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Page Magazine by molo</title>
		<link>http://vanderlin.cc/2009/05/page-magazine/comment-page-1/#comment-201746</link>
		<dc:creator>molo</dc:creator>
		<pubDate>Mon, 18 May 2009 09:47:16 +0000</pubDate>
		<guid isPermaLink="false">http://toddvanderlin.com/2009/05/1221/#comment-201746</guid>
		<description>Hey, didn&#039;t know you&#039;re familiar with the german language. Or did you just get the magazine because of the article? ;-)

Pretty interesting magazine though, just preordered the first issue that&#039;ll be released in september.</description>
		<content:encoded><![CDATA[<p>Hey, didn&#8217;t know you&#8217;re familiar with the german language. Or did you just get the magazine because of the article? ;-)</p>
<p>Pretty interesting magazine though, just preordered the first issue that&#8217;ll be released in september.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on PS3 Augmented Reality by Arjun Parsi</title>
		<link>http://vanderlin.cc/2008/11/ps3-augmented-reality/comment-page-1/#comment-201727</link>
		<dc:creator>Arjun Parsi</dc:creator>
		<pubDate>Sat, 16 May 2009 08:59:03 +0000</pubDate>
		<guid isPermaLink="false">http://toddvanderlin.com/blog/?p=328#comment-201727</guid>
		<description>Really kool</description>
		<content:encoded><![CDATA[<p>Really kool</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on AR Scratching by grimmwerks &#187; Blog Archive &#187; Scratching Augmented Reality</title>
		<link>http://vanderlin.cc/ar-scratching/comment-page-2/#comment-201723</link>
		<dc:creator>grimmwerks &#187; Blog Archive &#187; Scratching Augmented Reality</dc:creator>
		<pubDate>Fri, 15 May 2009 12:01:46 +0000</pubDate>
		<guid isPermaLink="false">http://toddvanderlin.com/?p=1212#comment-201723</guid>
		<description>[...] Music that shows another example of Augmented Reality being used in an extremely cool way.  Todd Vanderlin updates us on his little virtual dj projects and demonstrates how he&#8217;s using augmented [...]</description>
		<content:encoded><![CDATA[<p>[...] Music that shows another example of Augmented Reality being used in an extremely cool way.  Todd Vanderlin updates us on his little virtual dj projects and demonstrates how he&#8217;s using augmented [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Contour by Justin Lorenzon</title>
		<link>http://vanderlin.cc/2009/04/contour/comment-page-1/#comment-201594</link>
		<dc:creator>Justin Lorenzon</dc:creator>
		<pubDate>Sat, 09 May 2009 10:03:00 +0000</pubDate>
		<guid isPermaLink="false">http://toddvanderlin.com/?p=1192#comment-201594</guid>
		<description>I just started an implementation of this sorta thing using chains of objects sprung to the contours - much more processor intensive, I like your approach better and would love to use it. Please keep us updated.</description>
		<content:encoded><![CDATA[<p>I just started an implementation of this sorta thing using chains of objects sprung to the contours &#8211; much more processor intensive, I like your approach better and would love to use it. Please keep us updated.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on HaarTraining Exploration by Mark Steedman</title>
		<link>http://vanderlin.cc/2008/12/haartraining-exploration/comment-page-1/#comment-201562</link>
		<dc:creator>Mark Steedman</dc:creator>
		<pubDate>Fri, 08 May 2009 15:27:08 +0000</pubDate>
		<guid isPermaLink="false">http://toddvanderlin.com/?p=656#comment-201562</guid>
		<description>Hi Todd

I am a student at Westminster University, London, and am currently working on a project where I am trying to use opencv&#039;s haartraining to recognise hand gestures.  I have positive and negative samples, but don&#039;t really know where to go from here...or how to do it?

I am trying to follow a few guides, but they make no sense to me as I am new to opencv/openframeworks/c++...

Also, my haartraining.exe application quits as soon as I open it...is this normal?

If you have any advice I would appreciate this greatly.

Kind Regards

Mark Steedman</description>
		<content:encoded><![CDATA[<p>Hi Todd</p>
<p>I am a student at Westminster University, London, and am currently working on a project where I am trying to use opencv&#8217;s haartraining to recognise hand gestures.  I have positive and negative samples, but don&#8217;t really know where to go from here&#8230;or how to do it?</p>
<p>I am trying to follow a few guides, but they make no sense to me as I am new to opencv/openframeworks/c++&#8230;</p>
<p>Also, my haartraining.exe application quits as soon as I open it&#8230;is this normal?</p>
<p>If you have any advice I would appreciate this greatly.</p>
<p>Kind Regards</p>
<p>Mark Steedman</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on AR Scratching by AR-enhanced vinyl disk lets you scratch sans turntable - iteknologi - Technology Buzz</title>
		<link>http://vanderlin.cc/ar-scratching/comment-page-2/#comment-201443</link>
		<dc:creator>AR-enhanced vinyl disk lets you scratch sans turntable - iteknologi - Technology Buzz</dc:creator>
		<pubDate>Wed, 06 May 2009 08:49:46 +0000</pubDate>
		<guid isPermaLink="false">http://toddvanderlin.com/?p=1212#comment-201443</guid>
		<description>[...] appeared on Engadget on Tue, 28 Apr 2009 04:02:00 EST. Please see our terms for use of feeds.Read&#160;&#124;&#160;Permalink&#160;&#124;&#160;Email this&#160;&#124;&#160;Comments Post a Comment   [...]</description>
		<content:encoded><![CDATA[<p>[...] appeared on Engadget on Tue, 28 Apr 2009 04:02:00 EST. Please see our terms for use of feeds.Read&nbsp;|&nbsp;Permalink&nbsp;|&nbsp;Email this&nbsp;|&nbsp;Comments Post a Comment   [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Delaunay Contour by Luke Malcolm</title>
		<link>http://vanderlin.cc/2009/04/delaunay-contour/comment-page-1/#comment-201363</link>
		<dc:creator>Luke Malcolm</dc:creator>
		<pubDate>Tue, 05 May 2009 03:54:31 +0000</pubDate>
		<guid isPermaLink="false">http://toddvanderlin.com/?p=1195#comment-201363</guid>
		<description>Nice work.  I&#039;d been trying to get delaunay triangulation to behave properly for the contour, but have been hitting some real issues.  Nice to see someone conquer it perfectly.</description>
		<content:encoded><![CDATA[<p>Nice work.  I&#8217;d been trying to get delaunay triangulation to behave properly for the contour, but have been hitting some real issues.  Nice to see someone conquer it perfectly.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on AR Scratching by AR Scratching e Spinning Vinyl — duas ferramentas vindouras para DJs geeks &#171; Hericson Duarte</title>
		<link>http://vanderlin.cc/ar-scratching/comment-page-2/#comment-201046</link>
		<dc:creator>AR Scratching e Spinning Vinyl — duas ferramentas vindouras para DJs geeks &#171; Hericson Duarte</dc:creator>
		<pubDate>Wed, 29 Apr 2009 01:37:06 +0000</pubDate>
		<guid isPermaLink="false">http://toddvanderlin.com/?p=1212#comment-201046</guid>
		<description>[...] por ordem cronológica, Todd Vanderlin esteve brincando com algumas ferramentas de AR (&#8220;augmented reality&#8221;, ou [...]</description>
		<content:encoded><![CDATA[<p>[...] por ordem cronológica, Todd Vanderlin esteve brincando com algumas ferramentas de AR (&#8220;augmented reality&#8221;, ou [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on AR Scratching by AR Scratching e Spinning Vinyl — duas ferramentas vindouras para DJs geeks &#124; BLOG.MACMAGAZINE</title>
		<link>http://vanderlin.cc/ar-scratching/comment-page-2/#comment-201044</link>
		<dc:creator>AR Scratching e Spinning Vinyl — duas ferramentas vindouras para DJs geeks &#124; BLOG.MACMAGAZINE</dc:creator>
		<pubDate>Wed, 29 Apr 2009 01:12:01 +0000</pubDate>
		<guid isPermaLink="false">http://toddvanderlin.com/?p=1212#comment-201044</guid>
		<description>[...] por ordem cronológica, Todd Vanderlin esteve brincando com algumas ferramentas de AR (&#8220;augmented reality&#8221;, ou [...]</description>
		<content:encoded><![CDATA[<p>[...] por ordem cronológica, Todd Vanderlin esteve brincando com algumas ferramentas de AR (&#8220;augmented reality&#8221;, ou [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Projects by Augmented Reality DJ: Scratch it with a Camera, Plus AR Resources &#124; Speakear</title>
		<link>http://vanderlin.cc/projects/comment-page-1/#comment-201027</link>
		<dc:creator>Augmented Reality DJ: Scratch it with a Camera, Plus AR Resources &#124; Speakear</dc:creator>
		<pubDate>Tue, 28 Apr 2009 19:42:36 +0000</pubDate>
		<guid isPermaLink="false">http://toddvanderlin.com/blog/projects/#comment-201027</guid>
		<description>[...] has more details on his site, which includes all kind of wonderful projects, like laser sound fountains and, always favorite around here, creepy circuit-bent baby [...]</description>
		<content:encoded><![CDATA[<p>[...] has more details on his site, which includes all kind of wonderful projects, like laser sound fountains and, always favorite around here, creepy circuit-bent baby [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Hack Baby by Augmented Reality DJ: Scratch it with a Camera, Plus AR Resources &#124; Speakear</title>
		<link>http://vanderlin.cc/projects/hack-baby/comment-page-1/#comment-201026</link>
		<dc:creator>Augmented Reality DJ: Scratch it with a Camera, Plus AR Resources &#124; Speakear</dc:creator>
		<pubDate>Tue, 28 Apr 2009 19:42:21 +0000</pubDate>
		<guid isPermaLink="false">http://toddvanderlin.com/blog/?page_id=373#comment-201026</guid>
		<description>[...] Todd has more details on his site, which includes all kind of wonderful projects, like laser sound fountains and, always favorite around here, creepy circuit-bent baby dolls. [...]</description>
		<content:encoded><![CDATA[<p>[...] Todd has more details on his site, which includes all kind of wonderful projects, like laser sound fountains and, always favorite around here, creepy circuit-bent baby dolls. [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on AR Scratching by The Far Edge &#187; Blog Archive &#187; AR-enhanced vinyl disk lets you scratch sans turntable</title>
		<link>http://vanderlin.cc/ar-scratching/comment-page-1/#comment-201024</link>
		<dc:creator>The Far Edge &#187; Blog Archive &#187; AR-enhanced vinyl disk lets you scratch sans turntable</dc:creator>
		<pubDate>Tue, 28 Apr 2009 19:15:58 +0000</pubDate>
		<guid isPermaLink="false">http://toddvanderlin.com/?p=1212#comment-201024</guid>
		<description>[...] Read &#124; Permalink &#124; Email this &#124; Comments [...]</description>
		<content:encoded><![CDATA[<p>[...] Read | Permalink | Email this | Comments [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on AR Scratching by augmented reality record scratching &#124; sneakmove</title>
		<link>http://vanderlin.cc/ar-scratching/comment-page-1/#comment-201020</link>
		<dc:creator>augmented reality record scratching &#124; sneakmove</dc:creator>
		<pubDate>Tue, 28 Apr 2009 18:03:41 +0000</pubDate>
		<guid isPermaLink="false">http://toddvanderlin.com/?p=1212#comment-201020</guid>
		<description>[...] reality record scratching     here&#8217;s a fun vid of a record being scratched with a video camera and a laptop. this fellow uses augmented reality software to track the record [...]</description>
		<content:encoded><![CDATA[<p>[...] reality record scratching     here&#8217;s a fun vid of a record being scratched with a video camera and a laptop. this fellow uses augmented reality software to track the record [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on AR Scratching by Create Digital Music &#187; Augmented Reality DJ: Scratch it with a Camera, Plus AR Resources</title>
		<link>http://vanderlin.cc/ar-scratching/comment-page-1/#comment-201010</link>
		<dc:creator>Create Digital Music &#187; Augmented Reality DJ: Scratch it with a Camera, Plus AR Resources</dc:creator>
		<pubDate>Tue, 28 Apr 2009 14:59:31 +0000</pubDate>
		<guid isPermaLink="false">http://toddvanderlin.com/?p=1212#comment-201010</guid>
		<description>[...] AR Scratching [Todd Vanderlin] [...]</description>
		<content:encoded><![CDATA[<p>[...] AR Scratching [Todd Vanderlin] [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Projects by Create Digital Music &#187; Augmented Reality DJ: Scratch it with a Camera, Plus AR Resources</title>
		<link>http://vanderlin.cc/projects/comment-page-1/#comment-201009</link>
		<dc:creator>Create Digital Music &#187; Augmented Reality DJ: Scratch it with a Camera, Plus AR Resources</dc:creator>
		<pubDate>Tue, 28 Apr 2009 14:59:14 +0000</pubDate>
		<guid isPermaLink="false">http://toddvanderlin.com/blog/projects/#comment-201009</guid>
		<description>[...] has more details on his site, which includes all kind of wonderful projects, like laser sound fountains and, always favorite around here, creepy circuit-bent baby [...]</description>
		<content:encoded><![CDATA[<p>[...] has more details on his site, which includes all kind of wonderful projects, like laser sound fountains and, always favorite around here, creepy circuit-bent baby [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Contour by James Beith</title>
		<link>http://vanderlin.cc/2009/04/contour/comment-page-1/#comment-201005</link>
		<dc:creator>James Beith</dc:creator>
		<pubDate>Tue, 28 Apr 2009 14:27:51 +0000</pubDate>
		<guid isPermaLink="false">http://toddvanderlin.com/?p=1192#comment-201005</guid>
		<description>That is sweet. Good work!</description>
		<content:encoded><![CDATA[<p>That is sweet. Good work!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on AR Scratching by AR-enhanced vinyl disk lets you scratch sans turntable &#124; NewGadget.Info</title>
		<link>http://vanderlin.cc/ar-scratching/comment-page-1/#comment-201004</link>
		<dc:creator>AR-enhanced vinyl disk lets you scratch sans turntable &#124; NewGadget.Info</dc:creator>
		<pubDate>Tue, 28 Apr 2009 14:19:12 +0000</pubDate>
		<guid isPermaLink="false">http://toddvanderlin.com/?p=1212#comment-201004</guid>
		<description>[...] Read&#160;&#124;&#160;Permalink&#160;&#124;&#160;Email this&#160;&#124;&#160;Comments [...]</description>
		<content:encoded><![CDATA[<p>[...] Read&nbsp;|&nbsp;Permalink&nbsp;|&nbsp;Email this&nbsp;|&nbsp;Comments [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on AR Scratching by The Best Site Online &#187; AR-enhanced vinyl disk lets you scratch sans turntable</title>
		<link>http://vanderlin.cc/ar-scratching/comment-page-1/#comment-201002</link>
		<dc:creator>The Best Site Online &#187; AR-enhanced vinyl disk lets you scratch sans turntable</dc:creator>
		<pubDate>Tue, 28 Apr 2009 13:40:38 +0000</pubDate>
		<guid isPermaLink="false">http://toddvanderlin.com/?p=1212#comment-201002</guid>
		<description>[...] Read&#160;&#124;&#160;Permalink&#160;&#124;&#160;Email this&#160;&#124;&#160;Comments   Files under Gadgets [...]</description>
		<content:encoded><![CDATA[<p>[...] Read&nbsp;|&nbsp;Permalink&nbsp;|&nbsp;Email this&nbsp;|&nbsp;Comments   Files under Gadgets [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on AR Scratching by AR Scratching, SONiVOX audioINSIDE, Cassette Spring Reverb</title>
		<link>http://vanderlin.cc/ar-scratching/comment-page-1/#comment-200999</link>
		<dc:creator>AR Scratching, SONiVOX audioINSIDE, Cassette Spring Reverb</dc:creator>
		<pubDate>Tue, 28 Apr 2009 13:05:35 +0000</pubDate>
		<guid isPermaLink="false">http://toddvanderlin.com/?p=1212#comment-200999</guid>
		<description>[...] # Todd Vanderlin &#124; AR Scratching [...]</description>
		<content:encoded><![CDATA[<p>[...] # Todd Vanderlin | AR Scratching [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on AR Scratching by bob</title>
		<link>http://vanderlin.cc/ar-scratching/comment-page-1/#comment-200997</link>
		<dc:creator>bob</dc:creator>
		<pubDate>Tue, 28 Apr 2009 12:34:23 +0000</pubDate>
		<guid isPermaLink="false">http://toddvanderlin.com/?p=1212#comment-200997</guid>
		<description>Thanks it was fun and educational</description>
		<content:encoded><![CDATA[<p>Thanks it was fun and educational</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on AR Scratching by AR-enhanced vinyl disk lets you scratch sans turntable &#124; Lancilo USA</title>
		<link>http://vanderlin.cc/ar-scratching/comment-page-1/#comment-200995</link>
		<dc:creator>AR-enhanced vinyl disk lets you scratch sans turntable &#124; Lancilo USA</dc:creator>
		<pubDate>Tue, 28 Apr 2009 12:10:57 +0000</pubDate>
		<guid isPermaLink="false">http://toddvanderlin.com/?p=1212#comment-200995</guid>
		<description>[...] Read&#160;&#124;&#160;Permalink&#160;&#124;&#160;Email this&#160;&#124;&#160;Comments [...]</description>
		<content:encoded><![CDATA[<p>[...] Read&nbsp;|&nbsp;Permalink&nbsp;|&nbsp;Email this&nbsp;|&nbsp;Comments [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on AR Scratching by Computers ! &#187; AR-enhanced vinyl disk lets you scratch sans turntable</title>
		<link>http://vanderlin.cc/ar-scratching/comment-page-1/#comment-200993</link>
		<dc:creator>Computers ! &#187; AR-enhanced vinyl disk lets you scratch sans turntable</dc:creator>
		<pubDate>Tue, 28 Apr 2009 11:45:26 +0000</pubDate>
		<guid isPermaLink="false">http://toddvanderlin.com/?p=1212#comment-200993</guid>
		<description>[...] Read  Permalink  &#160; [...]</description>
		<content:encoded><![CDATA[<p>[...] Read  Permalink  &nbsp; [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on AR Scratching by CameraCrush &#187; AR-enhanced vinyl disk lets you scratch sans turntable</title>
		<link>http://vanderlin.cc/ar-scratching/comment-page-1/#comment-200991</link>
		<dc:creator>CameraCrush &#187; AR-enhanced vinyl disk lets you scratch sans turntable</dc:creator>
		<pubDate>Tue, 28 Apr 2009 11:11:15 +0000</pubDate>
		<guid isPermaLink="false">http://toddvanderlin.com/?p=1212#comment-200991</guid>
		<description>[...] Read?&#124;?Permalink?&#124;?Email this?&#124;?Comme&amp;#110&amp;#116&amp;#115 [...]</description>
		<content:encoded><![CDATA[<p>[...] Read?|?Permalink?|?Email this?|?Comme&amp;#110&amp;#116&amp;#115 [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on AR Scratching by AR-enhanced vinyl disk lets you scratch sans turntable &#124; Technology Blog</title>
		<link>http://vanderlin.cc/ar-scratching/comment-page-1/#comment-200990</link>
		<dc:creator>AR-enhanced vinyl disk lets you scratch sans turntable &#124; Technology Blog</dc:creator>
		<pubDate>Tue, 28 Apr 2009 11:00:59 +0000</pubDate>
		<guid isPermaLink="false">http://toddvanderlin.com/?p=1212#comment-200990</guid>
		<description>[...] Read [...]</description>
		<content:encoded><![CDATA[<p>[...] Read [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on AR Scratching by AR-enhanced vinyl disk lets you scratch sans turntable @ Hot N Cool Gadgets</title>
		<link>http://vanderlin.cc/ar-scratching/comment-page-1/#comment-200988</link>
		<dc:creator>AR-enhanced vinyl disk lets you scratch sans turntable @ Hot N Cool Gadgets</dc:creator>
		<pubDate>Tue, 28 Apr 2009 10:40:29 +0000</pubDate>
		<guid isPermaLink="false">http://toddvanderlin.com/?p=1212#comment-200988</guid>
		<description>[...] Read&#160;&#124;&#160;Permalink&#160;&#124;&#160;Email this&#160;&#124;&#160;Comments [...]</description>
		<content:encoded><![CDATA[<p>[...] Read&nbsp;|&nbsp;Permalink&nbsp;|&nbsp;Email this&nbsp;|&nbsp;Comments [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on AR Scratching by &#187; AR-enhanced vinyl disk lets you scratch sans turntable</title>
		<link>http://vanderlin.cc/ar-scratching/comment-page-1/#comment-200987</link>
		<dc:creator>&#187; AR-enhanced vinyl disk lets you scratch sans turntable</dc:creator>
		<pubDate>Tue, 28 Apr 2009 10:37:31 +0000</pubDate>
		<guid isPermaLink="false">http://toddvanderlin.com/?p=1212#comment-200987</guid>
		<description>[...] Read&#160;&#124;&#160;Permalink&#160;&#124;&#160;Email this&#160;&#124;&#160;Comments [...]</description>
		<content:encoded><![CDATA[<p>[...] Read&nbsp;|&nbsp;Permalink&nbsp;|&nbsp;Email this&nbsp;|&nbsp;Comments [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on AR Scratching by Hostpundit - Hosting and Gadgets &#187; Blog Archive &#187; AR-enhanced vinyl disk lets you scratch sans turntable</title>
		<link>http://vanderlin.cc/ar-scratching/comment-page-1/#comment-200985</link>
		<dc:creator>Hostpundit - Hosting and Gadgets &#187; Blog Archive &#187; AR-enhanced vinyl disk lets you scratch sans turntable</dc:creator>
		<pubDate>Tue, 28 Apr 2009 10:23:57 +0000</pubDate>
		<guid isPermaLink="false">http://toddvanderlin.com/?p=1212#comment-200985</guid>
		<description>[...] Read&#160;&#124;&#160;Permalink&#160;&#124;&#160;Email this&#160;&#124;&#160;Comments [...]</description>
		<content:encoded><![CDATA[<p>[...] Read&nbsp;|&nbsp;Permalink&nbsp;|&nbsp;Email this&nbsp;|&nbsp;Comments [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on AR Scratching by AR-enhanced vinyl disk lets you scratch sans turntable &#124; Gadgets</title>
		<link>http://vanderlin.cc/ar-scratching/comment-page-1/#comment-200983</link>
		<dc:creator>AR-enhanced vinyl disk lets you scratch sans turntable &#124; Gadgets</dc:creator>
		<pubDate>Tue, 28 Apr 2009 10:03:57 +0000</pubDate>
		<guid isPermaLink="false">http://toddvanderlin.com/?p=1212#comment-200983</guid>
		<description>[...] Read&#160;&#124;&#160;Permalink&#160;&#124;&#160;Email this&#160;&#124;&#160;Comments [...]</description>
		<content:encoded><![CDATA[<p>[...] Read&nbsp;|&nbsp;Permalink&nbsp;|&nbsp;Email this&nbsp;|&nbsp;Comments [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on AR Scratching by AR-enhanced vinyl disk lets you scratch sans turntable &#124; ZNews</title>
		<link>http://vanderlin.cc/ar-scratching/comment-page-1/#comment-200981</link>
		<dc:creator>AR-enhanced vinyl disk lets you scratch sans turntable &#124; ZNews</dc:creator>
		<pubDate>Tue, 28 Apr 2009 09:54:58 +0000</pubDate>
		<guid isPermaLink="false">http://toddvanderlin.com/?p=1212#comment-200981</guid>
		<description>[...] appeared on Engadget on Tue, 28 Apr 2009 04:02:00 EST. Please see our terms for use of feeds.Read&#160;&#124;&#160;Permalink&#160;&#124;&#160;Email this&#160;&#124;&#160;Comments   You can follow any responses to [...]</description>
		<content:encoded><![CDATA[<p>[...] appeared on Engadget on Tue, 28 Apr 2009 04:02:00 EST. Please see our terms for use of feeds.Read&nbsp;|&nbsp;Permalink&nbsp;|&nbsp;Email this&nbsp;|&nbsp;Comments   You can follow any responses to [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on AR Scratching by Carlos Martins</title>
		<link>http://vanderlin.cc/ar-scratching/comment-page-1/#comment-200980</link>
		<dc:creator>Carlos Martins</dc:creator>
		<pubDate>Tue, 28 Apr 2009 09:46:59 +0000</pubDate>
		<guid isPermaLink="false">http://toddvanderlin.com/?p=1212#comment-200980</guid>
		<description>Really cool indeed. :)

What frame rate are you capturing at?</description>
		<content:encoded><![CDATA[<p>Really cool indeed. :)</p>
<p>What frame rate are you capturing at?</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on AR Scratching by AR-enhanced vinyl disk lets you scratch sans turntable &#124; Dominic Fallows</title>
		<link>http://vanderlin.cc/ar-scratching/comment-page-1/#comment-200979</link>
		<dc:creator>AR-enhanced vinyl disk lets you scratch sans turntable &#124; Dominic Fallows</dc:creator>
		<pubDate>Tue, 28 Apr 2009 09:40:18 +0000</pubDate>
		<guid isPermaLink="false">http://toddvanderlin.com/?p=1212#comment-200979</guid>
		<description>[...] Read&#160;&#124;&#160;Permalink&#160;&#124;&#160;Email this&#160;&#124;&#160;Comments [...]</description>
		<content:encoded><![CDATA[<p>[...] Read&nbsp;|&nbsp;Permalink&nbsp;|&nbsp;Email this&nbsp;|&nbsp;Comments [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on AR Scratching by Canal #Mac del IRC Hispano &#187; Blog Archive &#187; Scratch que mola con un Mac</title>
		<link>http://vanderlin.cc/ar-scratching/comment-page-1/#comment-200978</link>
		<dc:creator>Canal #Mac del IRC Hispano &#187; Blog Archive &#187; Scratch que mola con un Mac</dc:creator>
		<pubDate>Tue, 28 Apr 2009 09:28:56 +0000</pubDate>
		<guid isPermaLink="false">http://toddvanderlin.com/?p=1212#comment-200978</guid>
		<description>[...] Todd Vanderlin ha sido el loco que usando como base Tracktor DJ se lo ha montado en el video que veis. [...]</description>
		<content:encoded><![CDATA[<p>[...] Todd Vanderlin ha sido el loco que usando como base Tracktor DJ se lo ha montado en el video que veis. [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on AR Scratching by AR-enhanced vinyl disk lets you scratch sans turntable — GuidesToo.com</title>
		<link>http://vanderlin.cc/ar-scratching/comment-page-1/#comment-200977</link>
		<dc:creator>AR-enhanced vinyl disk lets you scratch sans turntable — GuidesToo.com</dc:creator>
		<pubDate>Tue, 28 Apr 2009 09:23:15 +0000</pubDate>
		<guid isPermaLink="false">http://toddvanderlin.com/?p=1212#comment-200977</guid>
		<description>[...] appeared on Engadget on Tue, 28 Apr 2009 04:02:00 EST. Please see our terms for use of feeds.Read&#160;&#124;&#160;Permalink&#160;&#124;&#160;Email [...]</description>
		<content:encoded><![CDATA[<p>[...] appeared on Engadget on Tue, 28 Apr 2009 04:02:00 EST. Please see our terms for use of feeds.Read&nbsp;|&nbsp;Permalink&nbsp;|&nbsp;Email [...]</p>
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		<title>Comment on AR Scratching by &#160; AR-enhanced vinyl disk lets you scratch sans turntable&#160;by&#160;Techno News Feed</title>
		<link>http://vanderlin.cc/ar-scratching/comment-page-1/#comment-200976</link>
		<dc:creator>&#160; AR-enhanced vinyl disk lets you scratch sans turntable&#160;by&#160;Techno News Feed</dc:creator>
		<pubDate>Tue, 28 Apr 2009 09:17:06 +0000</pubDate>
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		<title>Comment on AR Scratching by AR-enhanced vinyl disk lets you scratch sans turntable &#187; Developages - Development and Technology Blog</title>
		<link>http://vanderlin.cc/ar-scratching/comment-page-1/#comment-200975</link>
		<dc:creator>AR-enhanced vinyl disk lets you scratch sans turntable &#187; Developages - Development and Technology Blog</dc:creator>
		<pubDate>Tue, 28 Apr 2009 09:12:36 +0000</pubDate>
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		<description>[...] R&amp;#101ad&#160;&#124;&#160;Perma&amp;#108ink&#160;&#124;&#160;Emai&amp;#108 this&amp;n&amp;#98&amp;#115p;&#124;&amp;n&amp;#98&amp;#115p;Co&amp;#109&amp;#109ents [...]</description>
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		<title>Comment on AR Scratching by Total Dream Blog &#187; Blog Archive &#187; AR-enhanced vinyl disk lets you scratch sans turntable</title>
		<link>http://vanderlin.cc/ar-scratching/comment-page-1/#comment-200974</link>
		<dc:creator>Total Dream Blog &#187; Blog Archive &#187; AR-enhanced vinyl disk lets you scratch sans turntable</dc:creator>
		<pubDate>Tue, 28 Apr 2009 09:12:01 +0000</pubDate>
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		<description>[...] appeared on Engadget on Tue, 28 Apr 2009 04:02:00 EST. Please see our terms for use of feeds.Read&#160;&#124;&#160;Permalink&#160;&#124;&#160;Email [...]</description>
		<content:encoded><![CDATA[<p>[...] appeared on Engadget on Tue, 28 Apr 2009 04:02:00 EST. Please see our terms for use of feeds.Read&nbsp;|&nbsp;Permalink&nbsp;|&nbsp;Email [...]</p>
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		<title>Comment on AR Scratching by Blahoogle Gadget - The Quickest Way to Explore the World Gadget Everyday &#187; AR-enhanced vinyl disk lets you scratch sans turntable</title>
		<link>http://vanderlin.cc/ar-scratching/comment-page-1/#comment-200973</link>
		<dc:creator>Blahoogle Gadget - The Quickest Way to Explore the World Gadget Everyday &#187; AR-enhanced vinyl disk lets you scratch sans turntable</dc:creator>
		<pubDate>Tue, 28 Apr 2009 09:10:33 +0000</pubDate>
		<guid isPermaLink="false">http://toddvanderlin.com/?p=1212#comment-200973</guid>
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		<title>Comment on AR Scratching by AR-enhanced vinyl disk lets you scratch sans turntable &#124; Tech-Framers</title>
		<link>http://vanderlin.cc/ar-scratching/comment-page-1/#comment-200972</link>
		<dc:creator>AR-enhanced vinyl disk lets you scratch sans turntable &#124; Tech-Framers</dc:creator>
		<pubDate>Tue, 28 Apr 2009 09:09:39 +0000</pubDate>
		<guid isPermaLink="false">http://toddvanderlin.com/?p=1212#comment-200972</guid>
		<description>[...] Read&#160;&#124;&#160;Permalink&#160;&#124;&#160;Email this&#160;&#124;&#160;Comments Read the original at Enadget [...]</description>
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		<title>Comment on AR Scratching by wouldbecool.com &#187; Blog Archive &#187; AR-enhanced vinyl disk lets you scratch sans turntable</title>
		<link>http://vanderlin.cc/ar-scratching/comment-page-1/#comment-200971</link>
		<dc:creator>wouldbecool.com &#187; Blog Archive &#187; AR-enhanced vinyl disk lets you scratch sans turntable</dc:creator>
		<pubDate>Tue, 28 Apr 2009 09:09:21 +0000</pubDate>
		<guid isPermaLink="false">http://toddvanderlin.com/?p=1212#comment-200971</guid>
		<description>[...] appeared on Engadget on Tue, 28 Apr 2009 04:02:00 EST. Please see our terms for use of feeds.Read&#160;&#124;&#160;Permalink&#160;&#124;&#160;Email [...]</description>
		<content:encoded><![CDATA[<p>[...] appeared on Engadget on Tue, 28 Apr 2009 04:02:00 EST. Please see our terms for use of feeds.Read&nbsp;|&nbsp;Permalink&nbsp;|&nbsp;Email [...]</p>
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		<title>Comment on AR Scratching by AR-enhanced vinyl disk lets you scratch sans turntable : dePhuzed</title>
		<link>http://vanderlin.cc/ar-scratching/comment-page-1/#comment-200970</link>
		<dc:creator>AR-enhanced vinyl disk lets you scratch sans turntable : dePhuzed</dc:creator>
		<pubDate>Tue, 28 Apr 2009 09:08:53 +0000</pubDate>
		<guid isPermaLink="false">http://toddvanderlin.com/?p=1212#comment-200970</guid>
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		<title>Comment on AR Scratching by Gadget Way &#187; AR-enhanced vinyl disk lets you scratch sans turntable</title>
		<link>http://vanderlin.cc/ar-scratching/comment-page-1/#comment-200969</link>
		<dc:creator>Gadget Way &#187; AR-enhanced vinyl disk lets you scratch sans turntable</dc:creator>
		<pubDate>Tue, 28 Apr 2009 09:07:50 +0000</pubDate>
		<guid isPermaLink="false">http://toddvanderlin.com/?p=1212#comment-200969</guid>
		<description>[...] appeared on Engadget on Tue, 28 Apr 2009 04:02:00 EST. Please see our terms for use of feeds.Read&#160;&#124;&#160;Permalink&#160;&#124;&#160;Email [...]</description>
		<content:encoded><![CDATA[<p>[...] appeared on Engadget on Tue, 28 Apr 2009 04:02:00 EST. Please see our terms for use of feeds.Read&nbsp;|&nbsp;Permalink&nbsp;|&nbsp;Email [...]</p>
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		<title>Comment on AR Scratching by Techeroid &#187; AR-enhanced vinyl disk lets you scratch sans turntable</title>
		<link>http://vanderlin.cc/ar-scratching/comment-page-1/#comment-200968</link>
		<dc:creator>Techeroid &#187; AR-enhanced vinyl disk lets you scratch sans turntable</dc:creator>
		<pubDate>Tue, 28 Apr 2009 09:06:56 +0000</pubDate>
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		<title>Comment on AR Scratching by AR-enhanced vinyl disk lets you scratch sans turntable&#160;&#124;&#160;MacHacks 101</title>
		<link>http://vanderlin.cc/ar-scratching/comment-page-1/#comment-200967</link>
		<dc:creator>AR-enhanced vinyl disk lets you scratch sans turntable&#160;&#124;&#160;MacHacks 101</dc:creator>
		<pubDate>Tue, 28 Apr 2009 09:06:13 +0000</pubDate>
		<guid isPermaLink="false">http://toddvanderlin.com/?p=1212#comment-200967</guid>
		<description>[...] appeared on Engadget on Tue, 28 Apr 2009 04:02:00 EST. Please see our terms for use of feeds.Read&#160;&#124;&#160;Permalink&#160;&#124;&#160;Email [...]</description>
		<content:encoded><![CDATA[<p>[...] appeared on Engadget on Tue, 28 Apr 2009 04:02:00 EST. Please see our terms for use of feeds.Read&nbsp;|&nbsp;Permalink&nbsp;|&nbsp;Email [...]</p>
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		<title>Comment on AR Scratching by AR-enhanced vinyl disk lets you scratch sans turntable &#124; Articles at Random</title>
		<link>http://vanderlin.cc/ar-scratching/comment-page-1/#comment-200966</link>
		<dc:creator>AR-enhanced vinyl disk lets you scratch sans turntable &#124; Articles at Random</dc:creator>
		<pubDate>Tue, 28 Apr 2009 09:04:28 +0000</pubDate>
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