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	<title>Comments on: Soft Bodies</title>
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	<description>Design &#38; Technology</description>
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		<title>By: Korigame</title>
		<link>http://vanderlin.cc/2009/03/soft-bodies/comment-page-1/#comment-211778</link>
		<dc:creator>Korigame</dc:creator>
		<pubDate>Sun, 03 Oct 2010 22:13:39 +0000</pubDate>
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		<description>Hi Vanderlin. Soft bodies in box2d, wow! Is this using Open Frameworks? Would there be any way of seeing how this was done? I&#039;ve been losing my hair for a week now trying to understand and implement pressure soft bodies or some kind of pseudo soft bodies in box2d and OPENGLES, especially painting them in. I love your mounds example too. If you have source and would be kind enough to share some, or even a sentence or two about the algorithm of creating something similar, it would be greatly appreciated. Thanks a lot.</description>
		<content:encoded><![CDATA[<p>Hi Vanderlin. Soft bodies in box2d, wow! Is this using Open Frameworks? Would there be any way of seeing how this was done? I&#8217;ve been losing my hair for a week now trying to understand and implement pressure soft bodies or some kind of pseudo soft bodies in box2d and OPENGLES, especially painting them in. I love your mounds example too. If you have source and would be kind enough to share some, or even a sentence or two about the algorithm of creating something similar, it would be greatly appreciated. Thanks a lot.</p>
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